This page (revision-5) was last changed on 26-Apr-2021 10:58 by Administrator

This page was created on 26-Apr-2021 10:43 by Administrator

Only authorized users are allowed to rename pages.

Only authorized users are allowed to delete pages.

Page revision history

Version Date Modified Size Author Changes ... Change note
5 26-Apr-2021 10:58 1 KB Administrator to previous
4 26-Apr-2021 10:43 1 KB Administrator to previous | to last
3 26-Apr-2021 10:43 1 KB Administrator to previous | to last
2 26-Apr-2021 10:43 1 KB Administrator to previous | to last Фракции ==> Fraction
1 26-Apr-2021 10:43 1 KB Administrator to last

Page References

Incoming links Outgoing links

Version management

Difference between version and

At line 1 changed 5 lines
__Main Rating__\\
All your buildings and army cost in Gold (according to the market average rate) is considered in the Main Rating.\\
Gold equivalent of your Cities, Pits and Mines (see in the table below) and all your resources Gold equivalent are added.\\
Resources in [Clan Warehouse|Clan_warehouse] are not considered in Rating.\\
__Splošni rating__\\
V osnovnem ratingu se šteje vrednost vseh vaših gradenj in vojsk v zlatu po povprečnem tržnem tečaju.\\
Dodaja se vrednost mest, rudnikov in rovov v ekvivalentu zlata (glej tabelo spodaj). \\
Prav tako se vrednost vse vaših sredstev, ki jih imate, šteje v ekvivalentu zlata.\\
Sredstva, ki se nahajajo v [Skladišču klana|Clan_warehouse] se ne štejejo, dokler se ne prenesejo v banko igralcev.\\
At line 7 changed 4 lines
__Army Strength__\\
Army Strength is the total cost of all your units in Gold according to the market average rate.\\
Market average rate calculation is based on minimum and maximum limit of resource possible cost.\\
EXAMPLE: Crops possible cost is from 8 to 20, so the average cost equals (8+20)/2=14\\
__Moč vojske__\\
Moč vojske je skupna vrednost vseh vaših vojsk v zlatu po povprečnem tečaju.\\
Povprečni tečaj katerega koli sredstva lahko izračunate izhajajoč iz minimalne in maksimalne dovoljene meje sredstva v zlatu, ki ga lahko date na trg. \\
NA PRIMER: Cena žita znaša od 8 do 20, torej je povprečna cena (8+20)/2 = 14\\
At line 12 changed 4 lines
Unit cost calculating EXAMPLE:\\
third level Healer will increase Rating by: 50+400*14+60*21=6910\\
second level Healer will increase Rating by: 35+300*14+45*21=5180\\
Difference is 1730\\
PRIMER za izračun vrednosti vojsk:\\
Zdravilec tretje stopnje daje prirastek ratinga: 50+400*14+60*21=6910\\
Zdravilec druge stopnje daje prirast ratinga: 35+300*14+45*21=5180\\
Razlika znaša 1730\\
At line 17 changed 2 lines
third level Warrior will increase Rating by: 10+12*14+15*21=493\\
third level Carrier will increase Rating by: 5+6*14+1*21=110\\
Vojak tretje stopnje da: 10+12*14+15*21=493\\
Nosilec tretje stopnje da: 5+6*14+1*21=110\\
At line 20 changed 2 lines
1 Healer equals 14 Warriors and 62 Carriers in cost. \\
En zdravilec je po ceni enakovreden 14 vojakom ali 62 nosilcem.\\
At line 23 changed 4 lines
__Fraction Loyalty__\\
Gold equivalent of enemy fraction’s killed units.\\
Rating is counted toward the attackers only (initiator as well as joint players).\\
More detailed information can be found in the ["Fractions"|Fraction] article.\\
__Lojalnost frakciji__\\
Vrednost ubite vojske sovražne frakcije v ekvivalentu zlata. \\
Rating se računa le za napadajočo vojsko (tako za iniciatorja kot tudi za pridružene).\\
Za podrobnosti glejte članek [Frakcije|Fraction].\\
At line 28 changed 2 lines
__Clans Main Rating__\\
All clan members’ Main Ratings in sum.\\
__Skupni rating klanov__\\
Je vsota skupnih ratingov članov klana.\\
At line 31 changed 2 lines
__Clans Strength__\\
All clan members’ Army Strength Ratings in sum.\\
__Moč klanov__\\
Je vsota ratingov Moč vojske članov klana.\\
At line 34 removed one line
Any resource’s market __average rate__ calculation is based on minimum and maximum limit of resource possible cost in Gold.\\
At line 36 changed one line
EXAMPLE: Crops possible cost is from 8 to 20, so the average cost equals (8+20)/2=14\\
__Povprečni tečaj__ katerega koli sredstva lahko izračunamo izhajajoč iz minimalne in maksimalne dopustne meje vrednosti sredstva v zlatu, ki jo lahko date na trg. \\
At line 38 changed 5 lines
Gold equivalents of:\\
City - 1000000\\
Mine - 2000000\\
Pit - 3000000\\
Salt Lake — 0\\
NA PRIMER: Cena žita znaša od 8 do 20, torej znaša povprečna (8+20)/2 = 14\\
At line 38 added 9 lines
Po vrednosti, ekvivalent zlata:\\
Mesto - 1000000\\
Rudnik - 2000000\\
Rov - 3000000\\
Slano jezero - 0\\
\\
\\
__Rating junakov__\\
Je vsota izkušenj vseh igralčevih junakov.