This page (revision-23) was last changed on 26-Apr-2021 10:56 by Administrator

This page was created on 26-Apr-2021 10:40 by Administrator

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Version Date Modified Size Author Changes ... Change note
23 26-Apr-2021 10:56 2 KB Administrator to previous
22 26-Apr-2021 10:40 2 KB Administrator to previous | to last
21 26-Apr-2021 10:40 2 KB Administrator to previous | to last

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At line 1 changed one line
Battle Calculator can be opened by clicking:
Kalkulator boja lahko odprete:\\
At line 3 changed 5 lines
1. the button over your city Garrison Slots,\\
2. the button over Garrison Slots in Spy Window or Spy Report,\\
[{Image src='calcul.jpg' align='center' }]
3. the button to the right of attack mission in the Missions Window. \\
[{Image src='fr_mis.jpg' align='center' }]
1. Z gumbom nad garnizijo svojega mesta \\
2.Z gumbom nad garnizijo iz okna špijonaže ali vohunskega poročila \\
[{Image src='Kalkulator boja1.png' align='center' }]
3. Iz okna misij z gumbom desno od misije napada.\\
[{Image src='Izrachun boja.png' align='center' }]
At line 10 changed 2 lines
In order to have possibility of battle result calculating, you can purchase 100, 1000 or 5000 battle calculations. The more you purchase at once the less 1 calculation costs.\\
[{Image src='calc.jpg' align='center' }]
Da bi se pojavila možnost izračuna rezultatov boja, lahko kupite 100, 1000 ali 5000 izračunov bojev. Več izračunov boste naenkrat kupili, manj stane 1 izračun.\\
[{Image src='Polnjenje.png' align='center' }]
At line 13 changed 5 lines
1. When you open Calculator from your domain, your role will be __defender__ on default and the appropriate data will be put in Calculator:\\
* troops from the current domain\\
* ally troops in the domain\\
* defensive buildings \\
* % of losses for retreat. \\
1. Pri klicu kalkulatorja s svoje posesti je pri igralcu privzeto nastavljena vloga __branečega se__ in se v kalkulator dodajo:\\
* vojska z njegove tekoče posesti \\
* zavezniki, ki se nahajajo na posesti \\
* obrambne stavbe \\
* % odstopa vseh igralcev. \\
At line 20 changed one line
2. When you open Calculator from someone else’s domain at sufficient level of Espionage, the __defender’s__ data is automatically put in calculator:
2.Pri klicu kalkulatorja v času vohunjenja za tujo posestjo se v primeru zadostne stopnje špijonaže samodejno dodajo vloge __zaščitnika__:\\
* vsota garnizija+zaklonišče,\\
* % umika vseh igralcev,\\
* zavezniki, \\
* obrambne stavbe na posesti, za katero se vohuni. \\
\\
Igralec, ki vohuni ali pregleduje poročilo nastopi v vlogi __napadalca__. \\
Zanj se doda:\\
* svoja garnizija+zaklonišče s posesti, od koder igralec vohuni.\\
At line 22 changed 7 lines
* troops in Garrison + in those in Sanctuary,\\
* % of losses for retreat for both players,\\
* ally troops, \\
* defensive buildings in domain that is spied on.\\
\\
Data for a player, who is spying or viewing a Spy Report, and whose role is __attacker__ on default, is put in calculator as follows:\\
* troops in Garrison and in Sanctuary of the domain where player spies from. \\
Igralec lahko spreminja katere koli podatke. Če iz spustnega polja izbere svojo drugo posest, bo njegova vojska zamenjana s prisotnimi na tisti posesti. \\
At line 30 removed 2 lines
A player can change any data in calculator. \\
If player chooses his another domain in the drop-down list, the data will be automatically changed according to chosen domain conditions. \\
At line 33 added 5 lines
3.Pri klicu kalkulatorja iz okna misij se doda vojska __napadalca__in njegovih zaveznikov ter vojska __branečega se__igralca:\\
* garnizija+zaklonišče, \\
* obrambne stavbe, \\
* vojska zaveznikov na strani zaščitnika, ki se nahaja na posesti ali pa je tja prispela k trenutku boja,\\
* % umika vseh igralcev. \\
At line 34 changed 5 lines
3. When you open Calculator from Missions Window, troops of __attacker__ and allies as well as troops of __defender__ are automatically put in the calculator:\\
* Garrison + Sanctuary, \\
* defensive buildings, \\
* ally troops that are already in domain or those on march that will arrive by the battle.\\
* % of losses for retreat for all players. \\
Lastna barva igralca in njegovih zaveznikov je zelena, barva nasprotnika in njegovih zaveznikov pa rdeča. \\
At line 40 removed one line
Your (and your ally’s) colour in calculator is green, colour of your enemy (and his ally) is red.\\
At line 42 added 7 lines
Dodatno se računajo: \\
* izgube vseh igralcev v enotah;\\
* skupna vrednost izgub v zlatu po povprečnem tržnem tečaju vsakega igralca napadalca in vsakega igralca zaščitnika;\\
* koliko in katerih sredstev je oropal napadalec (če je zmagal);\\
* vrednost oropanih sredstev v ekvivalentu zlata;\\
* dobiček v zlatu za napadalca (oropano – izgube). Če je rezultat pozitiven, ima vrednost »+«, če je negativen, ima vrednost »-«.\\
* Koliko vojske bi zdravilci lahko še oživeli, če bi imeli koga za oživeti in če ne bi bili uporabljeni učinki urokov, ki preprečujejo oživljanje, ali artefakti (npr. [Amulet nekromanta 4. stopnje|Artefacts]).\\
At line 43 removed 6 lines
Calculator also predicts:\\
* units losses for each player;\\
* total cost of losses in Gold equivalent according to market average rate for each player;\\
* amount of resources the attacker will carry off (in case he wins);\\
* stolen resources cost in Gold;\\
* attacker’s profit in Gold equivalent (stolen resources cost minus losses). \\
At line 50 changed one line
Battle result is counted as average value of 10 simulations and actual battle result can be different.\\
Boj se računa kot povprečna vrednost na osnovi 30 simulacij in se lahko realni rezultat boja lahko razlikuje.\\
At line 52 changed one line
Battle Calculation can be saved and, if necessary, sent to other player.
Izračun boja lahko shranite ali pa ga posredujete drugemu igralcu.\\