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The first level of the «__Alchemy__» science allows to rob magical crystals and to make buildings and artifacts perfect.\\
The second level of this science makes it possible for player to rob Runes in [Stonehenges|Stonehenge] and to perform runic rituals for artifacts` enhancement.\\
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%%tab-Alchemy
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%%tab-Alchemy2
The second level of the «__Alchemy__» science allows:\\
1. to rob Runes in Stonehenges\\
2. to perform runic rituals\\
!!1. __Runes__.
Rune – is a magical stone which provides a passive bonus to the player by means of engraving a runic sing on an artifact.\\
!!There are 9 types of magic runes:
||\\__Feoh__|[{Image src='f.png' align='center'}]|\\ \\ __+25%__ hero`s experience in battles \\against the Monster race
||\\__Ur__|[{Image src='u.png' align='center'}]|\\ \\__+10%__ hero`s experience in battles
||\\__Thorn__|[{Image src='th.png' align='center'}]| \\ \\ __+5__ defense in battles against the Monster race
||\\__Eoh__|[{Image src='eo.png' align='center'}]| \\ \\ __+3__ defense for all troops
||\\__Rad__|[{Image src='r.png' align='center'}]| \\ \\ __+5%__ health for all troops
||\\ __Tir__|[{Image src='t.png' align='center'}]|\\ \\ __-5%__ enemy’s attack in battles \\against Monster race
||\\__Gyfu__|[{Image src='x.png' align='center'}]| \\ \\ __+3%__ attack for all troops
||\\__Ior__|[{Image src='ia.png' align='center'}]| \\ \\ __-2%__ mission duration of hero squad
||\\__Haegl__|[{Image src='h.png' align='center'}]| \\ \\ __-3%__ enemy’s attack
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The Runes are enlisted in level ascending order from Feoh to Haegl. For example, three Feoh runes can be upgraded into 1 rune of the next level – the Ur rune. \\
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The Runes appear in ancient monster estates – the [Stonehenges|stonehenge] which can be discovered only by Suzerains with the help of explorers. When a new Stonehenge appears on the map, one of the 9 Runes is randomly generated in the bag of its monster hero. The higher the level of the Rune, the less often it appears in Stonehenges and the stronger the monster garrison defending it. If winning an attack against Stonehenge, the attacker (mission’s initiator) gets its Rune, provided s/he has the second level of the Alchemy science studied and there is at least one free slot in the bag of initiator’s hero.\\
Unlike magic crystals, Runes can`t be stolen from other players. If needed, runes can be sold to Artifact Trader. \\
!!2. __Runic rituals__.
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Magical rituals with runes can be performed in Treasury’s [Runemaster|Artefact_store] tab (and in the Hero window). \\
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!__Runic sings__
At the Runemaster`s, you can engrave an artifact with one or several runes to activate their bonuses. The runes used in this rite will disappear and their bonuses will be added up with those of the artifact. To perform the rite, place a “clean” (not engraved with runic signs) artifact and runes into slots at the Runemaster`s and click the button «__Perform the rite__». An artifact can be engraved with up to 4 runes, no matter whether of the same level or not. \\
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!__Rune recovery__
At the Runemaster`s, you can restore the Runes from an engraved artifact and therefore use them again. In order to do so, place an artifact engraved with runic signs into the Runemaster`s slots and click the button «__Restore runes__». When performing the ritual, there must not be any other objects besides the artifact in the slots. Upon performing the ritual, the player gets the artifact (free from any runic sings) and the runes of the respective runic sings. The ritual can be performed only for Black Gems.\\
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!__Rune conversion__
If needed, three runes of the same level can be upgraded into 1 rune of the next level at the Runemaster`s. Once done, the ritual can`t be reversed.\\
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!__Runic word__
Special combinations of runes create Rune words that give artifacts additional in-game bonuses. A rune word can be created with 2-4 runes, if the runes used in the magical ritual are in the __rune word recipe__. If even one rune that is not in the recipe was used in the ritual, the word won`t be activated on the artifact. Each rune word is meant only for one kind of artifact (sword, armour etc.) and cannot be activated on an artifact of a different type. Each rune's bonus is shown in turquois in a separate line of the tooltip of the artifact, the Rune word's bonus is shown in yellow. The value of the bonus is generated within given limits at the moment of the activation of the word and therefore may vary. When runes are taken off the artifact, the effect of the Rune word disappears.\\
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