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At line 58 changed 2 lines
/%
%%tab-"Flags_Hunting"_Royal_Tournament
/%
%%tab-Kraljevski_turnir_«Zbiranje_zastav»
At line 61 changed 13 lines
In the __"Flags Hunting" tournament__ the purpose of each participant is to collect as many complete sets of Flags as possible. \\
\\
|Flags set| [{Image src='flag_all.png' align='center' }]
\\
There are Flags of three colours: red, green and blue. \\
The Flags can be found by Explorers. Unlike ruins flags are not placed in certain cells of kingdoms, they are generated in the cell with a certain chance in the moment your explorer reaches any cell.\\
After a Flag has been found it is kept in the Main Building of the domain the Explorer was sent from. \\
Several Flags of the same colour can be kept in the same domain.\\
Other players can be robbed of their Flags. It is possible to steal only one Flag in course of one attack.\\
If a player has only one Flag and is attacked by two players in joint mission, the Flag will taken by the Initiator.\\
\\
V __kraljevskem turnirju «Zbiranje_zastav»__ cilj vsakega udeleženca je
zbrati največjo količino popolnih kompletov zastav. \\
At line 75 changed 2 lines
| Blue | Red | Green
| [{Image src='flag_blue.png' align='left' }] | [{Image src='flag_red.png' align='left' }] | [{Image src='flag_green.png' align='left' }]
__Nagrade za zbrane zastave:__ \\
At line 78 changed 9 lines
Complete set is three Flags of different colours.\\
Complete Flags Set cannot be stolen. \\
A tournament is over after 10 days. \\
Prizes are distributed according to the amount of collected Flags Sets. In case if several players have equal amount of sets, the one who collected the number of sets faster - is the winner.\\
You can see the progress of the Flags hunting in the "Tournaments" tab of the "__Ratings__" Window.\\
\\
\\
__Prizes for collected flags:__ \\
__1 mesto__ - artefakt 5 stopnje iz novega seta __Oklep kralja__, \\
__2 mesto__ - artefakt 5 stopnje, \\
__3-4 mesto__ - artefakti 4 stopnje, \\
__5-15 mesto__ - artefakti 3 stopnje \\
__16-40 mesto__ - artefakti 2 stopnje, \\
__41-100 mesto__ - artefakti 1-го stopnje.\\
Vsi igralci, ki so zbrali __vsaj en komplet__, pa se niso uvrstili v prvo stotino, bodo dobili tolažilno nagrado – zavihek 5 stopnje.\\
At line 88 changed 7 lines
__1 place__ - level 5 artifact for the set __King`s Armour__, \\
__2 place__ - level 5 artifact, \\
__3-4 place__ - level 4 artifacts, \\
__5-15 place__ - level 3 artifacts, \\
__16-40 place__ - level 2 artifacts, \\
__41-100 place__ - level 1 artifacts.\\
All players, who will collected at least __one Flags Set__ and will not be included in the 100 places, will get a consolation prize which is a level 5 Scroll.\\
Igralci, ki so zasedli 1-100 mesta, tudi dobivajo __medaljo __v čast zmage v Turnirju «Zbiranje zastav».Ko ponovno zmagujete, če ste že enkrat dobili medaljo, se na medalji označuje število zmag. Medalja se izda takoj po koncu turnirja, ne glede na to, ali je igralec prevzel nagrado ali ne.\\
At line 96 changed one line
All players scoring among the top 100 will also get __a medal__ for victory in the «Flags Hunting» tournament. If you win once again while you already have the medal, it will be marked with a digit specifying how many times you have already won. The medal is given right after the Tournament is over, no matter whether the player has accepted the reward or not.\\
Da bi si prevzeti nagrado za turnir (artefakt ali zavihek), igralcu je potrebno zgraditi [stavbaArtefact_store] «Zakladnico», potem pa preiti v zavihek Svetovalca «Turniri» in pritisniti gumb «Dobiti nagrado».\\
At line 98 changed one line
In order to receive the tournament reward (artifact or scroll), the player will need to have the Vault [building|Artefact_store] constructed, then go to Counselor`s tab "Tournament" and click the button "Receive reward".\\
__ Turnirne storitve__ (Pomoč v turnirju)\\
Storitve, ki so na voljo za naročilo tekom 24 ur: \\
* 4-kratno povečanje možnosti, da raziskovalci najdejo zastave
* Trajanje odhajajočih misij raziskovalcev -20%
* Poziv Vojske Starodavnih za obrambo zastav v mestih. Vojska Starodavnih prispe za zaščito vsakega Vašega mesta ob pojavu v njem zastave, in se bo nahajala tam do konca tekmovanja. Ko pa se zastava pojavi v istem mestu, se Vojska Starodavnih ponovno ne prihaja.\\
* Povečanje hitrosti urjenja bojnih enot
* Samodejno urjenje vojska
* Samodejno usposabljanje posebnih oseb \\
Vse naročene storitve iz navedenega seznama veljajo do konca turnirja. \\
At line 100 changed 9 lines
__Tournament services__ ( Help in the Tournament )\\
Following services are available for purchase during the 24 hours:: \\
* Chance for flag finding by explorers increased by 4 times
* Outgoing explorer missions duration -20%
* Ancient army summon for defending flags in your cities. The Ancient army will leave for alliance mission to your city in the very moment, a flag was placed there. They will stay in the city until the Tournament is over. The Ancient army arrives in any city only once, no matter how many flags were placed there after the first one.\\
* Increased training speed of military units
* Automatic troops training
* Automatic special units training \\
If purchased, all of the above mentioned services remain active until the Tournament is over. \\
Storitve, ki so na voljo ves čas turnirja, vendar se rabijo samo enkrat tekom turnirja:
* Poslati pošasti iz Ruševine na posest. Lahko pošljete pošasti samo enkrat v času turnirja. \\
* Odprava omejitev za napad na poljubne ruševine tekom 4 ur. \\
At line 110 changed 7 lines
Services that are available during the tournament, but can be used only once:
* send 70% of monsters from a Ruin to attack a domain (monsters from aggressive ruins can`t be compelled). \\
* the possibility to attack ruins of any level for 4 hours. \\
\\
__Chances of Flags finding::__\\
Standard: 0,07%\\
Increased: 0,28%\\
__Možnosti najti zastave:__\\
Navaden: 0,07%\\
S storitvijo " Povečati možnosti, da raziskovalci najdejo zastave ": 0,28%\\
At line 118 changed 2 lines
Flags of one random colour are not available for first 2 days of Tournament.\\
After the 2 days, finding of a Flag of each colour is equally probable.\\
Prvi 2 dni se poljubna 1 barva ne najde.\\
Nato se vse barve najdejo enakoverjetno.\\
At line 121 changed 39 lines
/%
%%tab-"Underground_Lakes_Occupation"
\\
In the __"Underground Lakes Occupation"__ tournament the purpose of each participant is to seize and occupy as many Underground Lakes as possible before they brake down.\\
[{Image src='grotto_hall.png' align='center' }]\\
\\
Only __«Suzerains»__ can participate in this tournament.
\\In the beginning of the tournament, 30 Underground Lakes appear in different random places all over the Empire Map. Each tournament participant can own only one Underground Lake at a time regardless of Science “Outer Domains” restrictions. Being captured, an Underground Lake starts to break down and will be completely self-destroyed after 8 hours. If prior to destruction another player captures the Underground Lake, the countdown of 8 hours starts again. At the moment of complete self-destruction of the possessed Underground Lake, the lake's owner gets one score. An Underground Lake __cannot be given up__! \\
The tournament lasts 10 days and ends no matter how many Lakes have been occupied. All Lakes break down at once and are scored to their last owner. The prizes are distributed according to the scores for Underground Lakes kept, in the case of a tie the first player wins.\\
You can see the current state of Lakes occupied in the Rating tab "Tournament".\\
\\
__Tournament prizes:__ \\
\\
__1 place__ - level 4 artifact, \\
__2-6 place__ - level 3 artifacts, \\
__7-26 place__ - level 2 artifacts, \\
__27-100 place__ - level 1 artifacts.\\
All players, who kept at least one lake, but didn't make it in the first hundred, receive a consolation prize – a level 3 scroll.\\
\\
\\
All players who score 1-100 place will receive a __medal__ for winning the Tournament «Underground Lakes Occupation». If you win once again while you already have the medal, it will be marked with a digit specifying how many times you have already won. The medal is given right after the Tournament is over, no matter whether the player has accepted the reward or not.\\
\\
__Tournament services__ (Help for the Tournament)\\
Following services are available for purchase during the 24 hours: \\
* Ancient Army summon for defending Underground Lakes: the Ancient Army will start the alliance mission in the moment you seize a Lake and will stay there until is brakes down. \\
* Hero squad mission duration -10%. \\
* Maximum defense in Underground Lakes: active in every Underground Lake seized by the player.\\
All of the above mentioned services remain active until the Tournament is over. \\
\\
Service available during the whole Tournament, but applicable only once a Tournament:
* Display a random Underground Lake.\\
* Send 70% of monsters from a Ruin into attack. \\
* Dissolve the restriction on lower ranked ruins attack for 4 hours. \\
/%
/%
\\
/%
%%tab-Turnir_«Zadrževanje Podzemeljskega jezera»
\\
V __turnirju «Zadrževanje Podzemeljskega jezera »__ cilj vsakega udeleženca je zajetje in zadrževanje največjega možnega števila Podzemeljskih jezer do njihovega popolnega uničenja.\\
[{Image src='grotto_hall.png' align='center' }]\\
\\
__Udeleženci__ lahko postanejo igralci s stopnjo «Vrhovni vladar».
\\Na začetku tekmovanja se po vsem imperiju v naključnih mestih pojavljajo __30 Podzemeljskih jezer __. Vsak udeleženec turnirja, neodvisno od stopnje znanosti «Zunanje posesti», lahko istočasno lastnik enega Podzemeljskega jezera. Po zajetju se Podzemeljsko jezero začne rušiti. Popolnoma pa bo uničeno čez __8 ur__. Igralcu se šteje en oprijem v času razpada lastništva in se takoj na zemljevidu pojavi novo Podzemeljsko jezero. Če do uničenja jezera ga bo zajel drug igralec, čas bo začel iti na novo. Opustiti zajeto Podzemeljsko jezero __je nemogoče__!
Turnir se konča 10-ti dan po začetku, neodvisno od količine zajetih jezer. Vsi jezera se porušijo in se zaračunajo zadnjemu lastniku Podzemeljskega jezera. Nagrade se razporejajo glede količine zadržanih Podzemeljskih jezer in v primeru neodločenega izida temu, za koga jezero je bilo najprej preštejeno.\\
Pogledati napredek zadržanih jezer je možno v zavihku __Ratinga __"Turniri".\\
\\
__Nagrade:__ \\
\\
__1 mesto__ - artefakt 4 stopnje, \\
__2-6 mesto__ - artefakti 3 stopnje, \\
__7-26 mesto__ - artefakti 2 stopnje, \\
__27-100 mesto__ - artefakti 1-го stopnje.\\
Vsi igralci, ki so zadržali __eno__ ali več jezer pa se niso uvrstili v prvo stotino, bodo dobili tolažilno nagrado – zavihek 3 stopnje.\\
\\
\\
Igralci, ki so zasedli 1-100 mesta, tudi dobivajo __medaljo __v čast zmage v Turnirju «Zadržanje podzemeljskega jezera». Ko ponovno zmagujete, če ste že enkrat dobili medaljo, se na medalji označuje število zmag. Medalja se izda takoj po koncu turnirja, ne glede na to, ali je igralec prevzel nagrado ali ne.\\
\\
__Turnirne storitve__ (Pomoč v turnirju)\\
Storitve, ki so na voljo po naročilu v 24 urah: \\
* Poziv vojske Starodavni za zaščito podzemeljskih jezer: čete Starodavnih bodo prispeli za zaščito vsakega vašega Podzemeljskega jezera za časa njegovega zajemanja in bodo ostali tam do njegovega uničenja. \\
* Maksimalna zaščita v podzemeljskih jezerih: deluje v vsakem Podzemeljskem jezeru, ki ga zadržuje igralec.\\
Vse naročene storitve iz navedenega seznama veljajo do konca turnirja. \\
\\
Storitve, ki so na voljo ves čas turnirja, vendar pa se lahko rabijo na turnirju samo enkrat:
* Prikaži poljubno Podzemeljsko jezero.\\
* Poslati 70% pošasti iz Ruševine na posest. \\
* Odprava omejitev za napad na poljubne ruševine tekom 4 ur. \\
/%
/%
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