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Version Date Modified Size Author Changes ... Change note
24 26-Apr-2021 10:51 848 bytes Administrator to previous
23 26-Apr-2021 10:40 824 bytes Administrator to previous | to last
22 26-Apr-2021 10:40 915 bytes Administrator to previous | to last
21 26-Apr-2021 10:40 922 bytes Administrator to previous | to last Перемещение войск ==> MoveArmy

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At line 1 changed 3 lines
__Troops Relocation__ mission allows relocating troops among your domains.\\
The mission is launched from the Kingdom Map screen after clicking city-destination, which has to be not your current domain.\\
\\[{Image src='move_army.jpg' align='center' }]
Misija __Premestitev enot__ omogoča, da premeščate enote med svojimi mesti. \\
Začetek misije poteka iz menija mape kraljestva, kjer kliknete na mesto, v katerem se ne nahajate.\\
[{Image src='move_army.jpg' align='center' }]
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__Mission Speed__. \\The mission travels twice as fast as attack missions.\\
__Hitrost misije__. Hitrost misije premestitve vojske je dvakrat večja kot pri misijah napada.\\
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__Withdrawal__. \\"Troops Relocation" mission can be withdrawn until troops didn’t come too close to the place of destination. \\
A possibility to withdraw mission becomes blocked one minute before arrival.\\
__Odpoklic__. Misijo "Premestitev enot" lahko odpokličete, dokler vojska ni že preblizu cilja. Odpoklic postane nemogoč minuto pred prihodom na cilj.\\
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__Squad award__\\
The slower mission’s travelling speed is, the less the mission will cost.\\
As troops arrive to a new city they begin to consume salary from the city.\\
__Plačilo enoti__. Počasnejšo hitrost premika boste izbrali, ceneje bo misija.\\
Po prihodu v novo mesto začne vojska uporabljati plačila novega mesta. \\
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__ Rest__\\
After troops have been relocated they will require one minute for rest.\\
__Počitek__. Po premestitvi na cilj vojska počiva 1 minuto, enako kot pri bojni misiji. \\
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Troops Relocation to ally or clan-mate’s domain is called [Assistance|Assist].
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Premestitev vojske na posest zaveznika ali pripadnika klana je [Pomoč|Assist].
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