This page (revision-11) was last changed on 26-Apr-2021 10:36 by Administrator

This page was created on 26-Apr-2021 10:47 by Administrator

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Version Date Modified Size Author Changes ... Change note
11 26-Apr-2021 10:36 695 bytes Administrator to previous Joint_attack ==> JointAttack
10 26-Apr-2021 10:47 731 bytes Administrator to previous | to last Outer_estates ==> OuterDomains
9 26-Apr-2021 10:47 732 bytes Administrator to previous | to last
8 26-Apr-2021 10:47 736 bytes Administrator to previous | to last
7 26-Apr-2021 10:47 734 bytes Administrator to previous | to last
6 26-Apr-2021 10:47 745 bytes Administrator to previous | to last
5 26-Apr-2021 10:47 749 bytes Administrator to previous | to last
4 26-Apr-2021 10:47 752 bytes Administrator to previous | to last
3 26-Apr-2021 10:47 752 bytes Administrator to previous | to last
2 26-Apr-2021 10:47 748 bytes Administrator to previous | to last
1 26-Apr-2021 10:47 332 bytes Administrator to last

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At line 1 changed 4 lines
Any [Outer Domain|OuterDomains] can be re-seized.
Outer Domain can be seized only if there are no defensive buildings in it, such as Towers, Magic Towers and Fortifications.\\
If seizure is a result of [Joint Attack|Joint_attack] the domain will go to the attack initiator.\\
Cities cannot be seized. \\
Katere koli [Zunanjo posest|Outer_estates] lahko prevzamete.
Osvojitev le-te je mogoča le, če na posesti ni obrambnih stavb: Stolpov, Čarobnih stolpov in Utrdb.\\
Mest ne morete zavzemati. \\Če osvajanje poteka po [Skupnem napadu|Joint_attack], posest pripade pobudniku napada.\\
At line 6 removed one line
At line 8 removed 4 lines
__Tunnel Closing.__\\
EXAMPLE:\\
Player1, a Pit’s owner, began Pit’s Tunnel closing.\\
If Player2 seizes the Pit while the Tunnel is closing, the Tunnel will continue closing anyway.\\
At line 13 changed 7 lines
EXAMPLE2:\\
Player1, a Pit’s owner, began Pit’s Tunnel closing.\\
Player2 launched a Re-Seizure attack.\\
Player1, having a presentiment of defeat, refuses the Pit; in this case the Tunnel closing will stop.\\
__Zaprtje predora.__\\
PRIMER:\\
Igralec 1, lastnik rova, je nastavil, da se predor zapre.\\
Če Igralec 2 zavzame rov v procesu zapiranja predora, se bo predor še naprej zapiral.\\
\\
\\
PRIMER 2:\\
Igralec 1, lastnik rova, je nastavil, da se predor zapre.\\
Igralec 2 je začel napad z namenom zavzema.\\
Igralec 1, ki je predvidel svoj poraz, se je rovu odrekel – v tem primeru za zapiranje predora ustavi.